June 24, 2020 Dev Blog

Many decisions happened this month. We are still on track for a labor day weekend release but we are a bit behind on art. We hired two artists to help catch up.

For development we have added:

  • Raids
  • Crafting
  • Reporting
  • Now over 450 petitions in the game
  • Dealt with a bunch of bugs and are overall on track.

This week we are working on: our social actions like:

  • Subterfuge
  • Courting the ladies
  • Battle sims
  • Tournaments you can take part in.

So what was the big change? The art direction. We originally were decided on going pixel art for the style, but have since changed to more of a cartoony feel. I love pixel art, but our artists are talented and can produce better work with this new style. Also, we are now preparing the Steam store for our store page. Stay tuned for that!